Word of Troy: Odyssey ("the game") is a free browser game. We keep data collection to the minimum needed to run and improve the game. This page explains exactly what that means.
ShankuiGame develops the game. The Poki version does not require a separate game account, a real name, an e-mail address, or payment details. It does use a generated player identifier, a leaderboard nickname, gameplay records and technical data as described below. These identifiers are pseudonymous; they do not make the records fully anonymous. Please do not use your real name or other personal information as your leaderboard nickname.
Your progress (coins, energy, rank, collected weapons, settings) is saved in your own browser using local storage. This includes a generated player identifier and your leaderboard nickname. Some progress and gameplay data are also transmitted off your device for online leaderboards and analytics, as explained below. Clearing your browser data deletes the local save but does not delete records already sent to online services. A hosting platform may also provide its own save synchronization under its own privacy policy.
Where network access is available, the game automatically sends leaderboard
updates to our developer-operated backend at
wot-leaderboard.songhot1992.workers.dev, hosted by Cloudflare.
Leaderboard records are stored on the backend to maintain rankings across sessions. A listed player's nickname, star score, rank and approximate city/country label may be visible to other players. The generated player identifier links updates to the same record. We use this data to operate the rankings and validate score submissions.
Our backend's /api/ev endpoint receives generated session and
player identifiers, game version and platform, language, device category,
viewport size and layout, referring website hostname, loading and session
timing, tutorial and gameplay milestones, waves reached, match counters,
inactivity timing, error diagnostics, and totals for gold earned/spent and
advertisement-related events where those features are enabled. Reports can
be sent during loading and play, periodically during a session, and when
leaving the page. We use these records to investigate technical problems,
understand engagement and improve game balance.
Builds that enable GameAnalytics also send gameplay events and technical information to that service. These can include progression, session and device information and in-game economy events. Availability depends on the version and the hosting platform's permissions. GameAnalytics is a separate service from our Cloudflare-hosted backend; see its privacy policy.
Some versions of the game include an optional feedback form hosted by a third-party form service. Anything you submit there is provided entirely voluntarily. You may leave every field blank except the message itself, and contact details are optional and used only to reply to your feedback.
Cloudflare provides infrastructure for the leaderboard/analytics backend and this policy page. Network services receive connection information such as IP addresses and HTTP request metadata when contacted. See Cloudflare's privacy policy. Builds that load Google Fonts or code from unpkg also make requests to those providers; those requests may be blocked by the hosting platform.
The game portal and its SDK may process data for platform features, measurements, account services or advertisements under their own policies. For the Poki version, see Poki's privacy information. Services and features can differ between distribution platforms.
The game is intended for players aged 13 and over.
Questions about this policy can be sent through the in-game feedback form where available, or through the message system of the portal hosting the game.